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League of Legends generated nearly 1.5 billion in revenues in 2019

Another successful year for Riot Games: League of Legends generated nearly 1.5 billion in revenues in 2019, 100 million more than in 2018. However, MOBA won't dethrone Fortnite, which earned an additional $300 million and became the number one game of 2019, according to a study by SuperData. For your information, the global video game market is estimated to generate $120.1 billion in 2019.

Despite the exponential growth of the esports industry over the past few years which resulted in an introduction of numerous new esports titles, League of Legends managed to keep itself among one of the most popular games in the world for over a decade and with that truly stood the test of time - something not many other esports titles can say.

While staying true to its core and remaining relatively unchanged since its release in 2009, League of Legends succeeded in attracting millions upon millions of new players to the Summoner’s Rift year after year, with most recent estimates showing upwards to 111.5 million active users in 2019. Its biggest rival and one of the biggest MOBA games besides LoL - Dota 2 on the other side had an estimate of only 11.9 million players in 2019, which only goes to show how massive League of Legends really is in comparison to other games. To enhance your adventure and compliment your gameplay, you can Buy LOL Wild Rift Account from the reputable sellers 5mmo.com in a safe secure environment and at cheap rates.

Riot continued investing in its competitive scene in 2019 by creating several national and collegiate leagues all over the world and launching the first LCS season as a franchised league. Despite the stabilization of its World Championship viewership (21.8 million average viewers in 2019 compared to 19.6 in 2018 and 44 million peak viewers for each year), 2020 will likely be more watched thanks to several venues in China and the finals hosted at Shanghai’s 55,000-seater stadium.

Though League of Legends revenue has more or less plateaued since its release a decade ago, Riot itself may earn more in 2020 and in the coming years thanks to the release of other games such as Legends of Runeterra, Wild Rift, Riot Forge-published games, and numerous other projects.